Create pixel-perfect circles, ellipses, and sphere slices with real-time 2D & 3D preview. Includes Builder Mode, inner circle cutout, world coordinates, and export to PNG, SVG, JSON & Schematic.
The most complete tool for building pixel-perfect circles, ellipses, and sphere slices in Minecraft. Visualise your design in real-time 2D or interactive 3D, step through every block with Builder Mode, then export to PNG, SVG, JSON, or a ready-to-import Schematic.
Generate any shape from 1 to 512 blocks wide. Sphere slice mode lets you build every horizontal layer of a dome by stepping through the Y slider.
Enable 3D mode and drag to rotate your build from any angle. Blocks are rendered with correct top, side, and dark face colours matching your chosen block type.
Click Enter Builder then step through each block with Next/Prev/Play, or click any block directly on the canvas to mark it as placed. A green checkmark confirms each block.
PNG for a printable reference, SVG as a crisp vector (each block is a properly spaced cell), JSON with world coordinates, or a .schem for WorldEdit / MCEdit.
Switch between Dark, Light, Forest, Ocean, and Classic themes. Your preference is persisted so the tool always opens in your chosen style.
Expand the canvas to full screen with ⤢. Essential for large circles (128+ blocks). Press Esc or click ⤡ to restore the normal layout.
Every change you make is automatically saved to your browser. Close the tab and come back, your last session is restored instantly, no account needed.
On phones the interface splits into Controls · Preview · Export tabs. Pinch-to-zoom and touch panning work on the canvas. Preview is shown by default.
Select Circle, Ellipse, or Sphere. Enter your width, use odd numbers to get a true centre block. Preset buttons cover the most common sizes.
Enter your in-game X / Y / Z so exported coordinates match your build site. Leave at 0 / 64 / 0 for a generic layout.
Choose a theme, toggle grid lines, set your colour palette or alt pattern, and pick fill / outline / thick outline mode.
Pan and zoom the 2D grid, or enable 3D and drag to rotate. Use ⤢ to maximise the canvas when working with large designs.
Click Enter Builder to activate step-through guidance. Use Play for auto-advance, or click individual blocks on the canvas to mark them manually.
Download a PNG for a visual reference, SVG for a vector print, JSON for scripting, or a .schem to import directly with WorldEdit.
Outline mode with minimum blocks, perfect for resource-tight early-game circular walls and foundations.
Use sphere slice to build every Y-layer of a dome. Export each layer as a separate PNG and stack them in-game.
Export a .schem or JSON and share it with your team for consistent, symmetrical platform designs across the world.
Circular crop farms and redstone contraptions need exact coordinates. Use the JSON export for every block position.
Teach pixel art, geometry, and coordinate systems. The grid makes it easy to count blocks and visualise symmetry.
Large circular murals, arena floors, or decorative landmarks. Use checker and ring alt patterns for intricate detail.
.schem file (modern schematic format) compatible with WorldEdit ( Litematica, and other tools. Select your desired block type in the 3D block picker (visible when 3D view is enabled) to determine which block the schematic will use. Set Shape to Sphere with a 25-block width and mode to Filled. Use the sphere slice slider starting from Y −12 (the bottom layer). Enable 3D view to visualise the dome. Enter Builder and use Play to auto-step through each block. Export as PNG per layer for an in-game reference guide.

Choose Circle, width 15, mode Outline to save resources. Zoom in for precision, export PNG, and use Builder Mode to place blocks methodically from a specific quadrant. Works perfectly for survival-mode watchtowers.

Select Ellipse with dimensions 40 × 20, Thick Outline with thickness 3. Use the checker or quadrants alt pattern to distinguish the two halves. Export as JSON and share with collaborators for identical arenas across a server.

Set Sphere to 30-block width and enable Block Coordinates in Display. Enter Builder with Play. Use the slice slider to refine individual layers, then export as JSON for precise in-game replication. Great for server monuments.
